Greyhawk Adventures

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15 Aug 2010 03:28:16
Category: D&D

Greyhawk AdventuresThis week's aquisition is "Greyhawk Adventures" by James M. Ward. It is the last of the orange spined books published by TSR. It's also the last orange spined book to complete my personal AD&D hard cover collection.

Greyhawk Adventures was released to the public just before 2E was released. In fact, it has the new morale rules from 2E in the monsters section. The book is 128 pages and as far as hard cover campaign books goes, it feels a bit incomplete. The only other campaign hard cover to compare it to is the Dragon Lance book. Here's a few things that fall down for me in this brief, massively belated, and 22 years in the making review.

There's no introduction to the World of Greyhawk. The first section of the books is Clerics and the Gods. How about, "Greyhawk is a world of ..." The content pops around abit. Clerics, Monsters, Spells ... The book is lacking organization. The information for players and DM's is mixed. Its clearly a book made for people already playing Greyhawk. If you hadn't been playing it already you'd be really lost. How bout a map of Greyhawk? Just one would do. Maybe it's just me but if feels like a project that lost its internal company sponsor.

All this aside, Greyhawk remains a great world for those who like loose, gritty, dangerous, high fantasy campaigns.